Thursday, February 10, 2011

Imagining Your Game ~ February 10



  • WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)
    • I am designing my game for 4th grade students who are just beginning to learn about West Virginia's History.
  • WHAT will your game teach the player about your topic? (Be specific!)
    • They will be learning West Virginia's basic facts like...the state animal, bird, flower, and tree. Who founded West Virginia and when. Many more facts are soon to come.
  • WHERE does your game happen?
    • Describe the world you will design for your game. 
      • The "world" that the player will be the "wild and wonderful" scenery of the great state West Virginia!
    • How will this setting add to the learning experience?
      • Having this setting will help them understand what West Virginia looks like and why they got the reputation that they have.
  • HOW does your game world teach the player about your topic?
    • What happens in the world that helps the player learn? What happens is that the player is able to interact with this world. They are able to click in places and learn facts, as well as learning the "little things" about West Virginia by looking at the scenery around them.
    • How does the player use what they learned to make something happen in the game?
      • The player can used what they learned too later drag and drop things into a scene that will make up all the facts they learned about West Virginia.
  • WHY is a game a better way of understanding your topic than a quiz?
    • This game is better than a quiz because the player is able to interact with the game and actually be taught the subject instead of reading two sentences about the topic and then be thrown into a quiz and expected to know everything.

1 comment:

  1. Your game topic is ideal for the genre and audience you have chosen.

    ReplyDelete